• 3D GIS Interactive Visualization of the Archaeological Sites in Qatar for Research and Learning 

      Halabi O.; Al-Maadeed, Somaya; Puthern M.; Balakrishnan P.; El-Menshawy S. ( International Association of Online Engineering , 2022 , Article)
      This work provides a proficient approach to coordinate archeological exercises, information administration, digital object representation, and spatial investigation. The proposed framework furnishes the client with the ...
    • A Cost-Effective Immersive Telexistence Platform for Generic Telemanipulation Tasks 

      Al-Remaihi, R.; Al-Raeesi, A.; Al-Kubaisi, R.; Al-Sada, M.; Nakajima, T.; ... more authors ( Springer Science and Business Media Deutschland GmbH , 2021 , Conference Paper)
      Robots are expected to become an essential part in tackling the global corona virus pandemic. However, acquiring robotic technology in economically-challenged nations is very difficult for a variety of factors. This work ...
    • Design and implementation of haptic virtual fixtures for preoperative surgical planning 

      Halabi O.; Halwani Y. ( Elsevier B.V. , 2018 , Article)
      Haptic virtual fixtures (VFs) are force feedback mechanisms that enhance the human performance of tele-operative procedures where visual guidance suffers from many limitations. Many papers have explored the integration of ...
    • Enhanced redirected walking algorithm 

      Kanani M.; Al-Jabir Y.; Al-Ghanim S.; Halabi O. ( Institute of Electrical and Electronics Engineers Inc. , 2018 , Conference Paper)
      The redirected walking algorithm (RDW) is a locomotion technique that gives the user the perception of walking in larger or infinite virtual environment (VE) within small and limited tracking area. The available approaches ...
    • Evaluating the use of visual prompts in online meeting applications for kindergarteners 

      Naseem, H.; Halabi, O. ( Springer Science and Business Media Deutschland GmbH , 2021 , Conference Paper)
      The use of online meeting applications for educational purpose, has increased during pandemic. These meeting applications mostly use textual prompts as a way of communicating with the user, which might not be suitable for ...
    • Flipping introductory programming class: Potentials, challenges, and research gaps 

      Alhazbi S.; Halabi O. ( Association for Computing Machinery , 2018 , Conference Paper)
      This paper discusses the suitability of adopting flipped classroom model as instructional method to teach introductory computer programming courses at higher education. It explores how the potentials of this model can be ...
    • Modeling Family Behavior in Crowd Simulation 

      Eliyan L.; Halabi O.; Saleh M. ( Institute of Electrical and Electronics Engineers Inc. , 2018 , Conference Paper)
      Crowd simulation represents one of the approaches most commonly used to model human behavior in a crowd. Such simulation usually requires modeling different human structures such as individuals, groups, and friends. Most ...
    • Self-Powered IoT-Enabled Water Monitoring System 

      Mhaisen N.; Abazeed O.; Hariri Y.A.; Alsalemi A.; Halabi O. ( Institute of Electrical and Electronics Engineers Inc. , 2018 , Conference Paper)
      While usable water on earth is sparse and costly to treat, statistics show excessive use worldwide. Penalties are issued to limit the excessive consumption; however, their impact is marginal as they do not identify the ...
    • Spiroraslaser: An interactive visual art system using hybrid raster-laser projection 

      Halabi, O.; Motomura, K.; Chiba, N. ( Inderscience Publishers , 2011 , Article)
      This paper explores the possibility of generating visual imagery in a highly interactive environment on the basis of hand position and acceleration. We present a new display method called hybrid raster-laser projection for ...
    • Teaching design project in introductory engineering course using 3D modeling and immersive virtual reality 

      Halabi O.; Abou El-Seoud M.S.; Geroimenko V. ( Springer Verlag , 2018 , Conference Paper)
      This paper presents a new approach for delivering the project component in introductory engineering course. The approach is based on using 3D modeling software to create the prototype of the product. Furthermore, immersive ...
    • Virtual and Augmented Reality in Surgery 

      Halabi, O.; Balakrishnan, S.; Dakua, S.P.; Navab, N.; Warfa, M. ( Springer , 2020 , Book chapter)
      To provide an overview of the novel applications of Augmented Reality (AR) and Virtual Reality (VR) technologies within the realm of Surgery. This chapter will clarify the concepts associated with AR and VR in the context ...
    • Virtual reality for rich interaction with cultural heritage sites 

      Almuraikhi, N.; Almalki, F.; Aldahnim, F.; Halabi, O. ( Springer Science and Business Media Deutschland GmbH , 2021 , Conference Paper)
      Archaeological sites represent an important dimension of history and civilization. The aim of this work is to is to document the heritage buildings as part of a preservation process of the heritage environment by creating ...