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Blink rate vs Inner self perceived cognitive state while using virtual reality applications with haptic devices.
(
Qatar University Press
, 2021 , Poster)
On average, humans blink between eight and 21 times per minute while resting. Eye actions are influenced by external and internal stimuli. This can be utilized to measure internal cognition specifically focus and attention ...
Mission independent fault-tolerant control of heterogeneous linear multiagent systems based on adaptive virtual actuator
(
John Wiley and Sons Ltd
, 2021 , Article)
In this article, a fault-tolerant control (FTC) scheme for linear multiagent systems (MASs) subject to time-varying loss of effectiveness and time-varying additive actuator faults as well as external disturbance is ...
Survey of Immersive Techniques for Surgical Care Telemedicine Applications
(
Institute of Electrical and Electronics Engineers Inc.
, 2021 , Conference Paper)
Telemedicine is one of the rising and innovative tools in medicine that allows the remote delivery of health services over the internet. This technology enables people who do not have direct and urgent access to expert ...
Virtual reality for rich interaction with cultural heritage sites
(
Springer Science and Business Media Deutschland GmbH
, 2021 , Conference Paper)
Archaeological sites represent an important dimension of history and civilization. The aim of this work is to is to document the heritage buildings as part of a preservation process of the heritage environment by creating ...