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KinFit: A factual aerobic sport game with stimulation support
(
Kassel University Press GmbH
, 2018 , Article)
Overweight and obesity is a situation where a person has stacked too much fat that might affect negatively his/her health. Many people skip doing exercises due to several facts related to the encouragement, health-awareness, ...
Virtual Reality Module Depicting Catheter-Associated Urinary Tract Infection as Educational Tool to Reduce Antibiotic Resistant Hospital-Acquired Bacterial Infections
(
Qatar University Press
, 2020 , Poster)
Introduction: Virtual reality (VR) and augmented reality (AR) are used as simulation models in student-patient interactive medical education and shown to enhance learning outcomes. The rise in global burden of infectious ...
Immersive virtual reality to enforce teaching in engineering education
(
Springer
, 2019 , Article)
Prior studies on the use of digital prototyping and virtual reality (VR) in designing as well as evaluating new products have shown that VR reduces both development time and costs whilst augmenting student motivation and ...
Blink rate vs Inner self perceived cognitive state while using virtual reality applications with haptic devices.
(
Qatar University Press
, 2021 , Poster)
On average, humans blink between eight and 21 times per minute while resting. Eye actions are influenced by external and internal stimuli. This can be utilized to measure internal cognition specifically focus and attention ...
Design of immersive virtual reality system to improve communication skills in individuals with autism
(
Kassel University Press GmbH
, 2017 , Article)
Individuals with autism spectrum disorder (ASD) regularly experience situations in which they need to give answers but do not know how to respond; for example, questions related to everyday life activities that are asked ...
Immersive virtual reality in improving communication skills in children with Autism
(
International Association of Online Engineering
, 2017 , Article)
Individuals in the Autism Spectrum often encounter situations where they have to respond to questions and situations that they do not know how to respond to, such as, questions asked by strangers including ones related to ...
Enhancing learning experiences in pre-clinical restorative dentistry: the impact of virtual reality haptic simulators
(
Springer Nature
, 2023 , Article)
Background: Utilization of Virtual Reality haptic simulation (VRHS) to aid in the training of various pre-clinical skills is of recent interest. The aim of this study was to evaluate the impact of VRHS in restorative ...