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The role of EEG and EMG combined virtual reality gaming system in facial palsy rehabilitation - A case report
(
Churchill Livingstone
, 2019 , Article)
Background
The recovery rates for facial palsy are usually excellent; however, regularly patients present with problems with their fine facial movements that affect their emotional expressions.
Objective
To discover the ...
Immersive virtual reality to enforce teaching in engineering education
(
Springer
, 2019 , Article)
Prior studies on the use of digital prototyping and virtual reality (VR) in designing as well as evaluating new products have shown that VR reduces both development time and costs whilst augmenting student motivation and ...