LEARNING SUPPLY CHAIN MANAGEMENT DYNAMICS THROUGH USE OF AN INTERACTIVE ONLINE GAME
Abstract
Supply chains consist of a multitude of processes related to procurement,
manufacturing, inventory, transportation, logistics, distribution, and so on. These
processes are subject to various sources of variability and randomness, and generally,
involve activities of several independent business entities. One of the challenges of
teaching Supply Chain Management (SCM) themes is that traditional students often
have no – or limited – practical work experience and then have several difficulties in
translating conceptual knowledge into a concrete plan of action. The use of only
textbooks may be inadequate to present the real-world complexities of supply chains
and, more importantly, put students in the position of managers and decision-makers
who have to make real practical decisions. Simulation games, however, provide an
alternative pedagogical approach that can assist the understanding of theories, put ideas
into action and educate in an interactive and enjoyable way. This paper presents an
example of a web-hosted spreadsheet game bridging the gap between the theoretical and
practical aspects of SCM. The model can be used to learn a wide range of SCM aspects
including demand forecasting, production, inventory and transportation management as
well as demand elasticity and marketing related aspects. Moreover, the game explicitly
addresses sustainability topic by considering control policies on carbon emissions.
DOI/handle
http://hdl.handle.net/10576/11427Collections
- Engineering Management [131 items ]