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AuthorKharbach S.
AuthorAhmad S.S.
AuthorHaj Ahmed N.M.
AuthorFetais N.
Available date2020-03-03T06:19:06Z
Publication Date2018
Publication Name2018 International Conference on Computer and Applications, ICCA 2018
ResourceScopus
URIhttp://dx.doi.org/10.1109/COMAPP.2018.8460244
URIhttp://hdl.handle.net/10576/13158
AbstractThis paper talks about the process of developing a game called 'Virtual Reality Falconry'. The game is a simulation of the traditional Qatari hunting sport. Falconry refers to the process of hunting wild preys in their natural environment, by using falcons. It has a great significance among the Qatari society. Thus, the importance of having such games is critical with all the rapid growth of the gaming industry. This paper will discuss the problems faced during development, the proposed solutions, trade-offs and solutions chosen at the end. It will also give ideas about the future work that can be done to expand the game.
SponsorACKNOWLEDGMENT This work was made possible by QUST-CENG-SPR\2017-7 and QUST-CENG-SPR\2017-8 grants from the Qatar University Fund. The statements made herein are solely the responsibility of the authors.
Languageen
PublisherInstitute of Electrical and Electronics Engineers Inc.
Subjectfalconry
Oculus Rift
perception neuron
Qatar
sport
virtual reality
TitleVirtual Reality Falconry: Simulation of a Traditional Qatari Sport Methodology and Techniques
TypeConference
Pagination17-Dec
dc.accessType Abstract Only


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