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AuthorGeorgiou, Michail
AuthorGeorgiou, Odysseas
Available date2021-07-14T09:05:24Z
Publication Date2021
Publication NameProceedings of the International Conference on the 4th Game Set and Match (GSM4Q-2019)
CitationGeorgiou M., Georgiou O., "BLOOM: materialising computational workflows", International Conference on the 4th Game Set and Match (GSM4Q-2019), Doha, Qatar, 6-7 February 2019, https://doi.org/10.29117/gsm4q.2019.0013
URIhttps://doi.org/10.29117/gsm4q.2019.0013
URIhttp://hdl.handle.net/10576/21472
AbstractThe paper presents ongoing research, aiming towards affordability of complex forms in architecture. The research supports that the above objective can be approached by re-examining and integrating materiality and form-finding techniques in computational feedback models. Within the above framework, a computationally enhanced design process is proposed and presented through a realised case study.
Languageen
PublisherQatar Univesrity Press
Subjectform finding
computational design
materiality
gridshell
TitleBLOOM: materialising computational workflows
TypeConference
Pagination72-80
dc.accessType Open Access


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