• Exploring blind online scheduling for mobile cloud multimedia services 

      Zhou, Liang; Yang, Zhen; Rodrigues, Joel J.P.C.; Guizani, Mohsen (2013 , Article)
      Mobile cloud is a new emerging technology which can be used to enable users to enjoy abundant multimedia applications in a pervasive computing environment. Therefore, the scheduling of massive multimedia flows with ...
    • Impact of execution time on adaptive wireless video scheduling 

      Zhou, Liang; Yang, Zhen; Wang, Haohong; Guizani, Mohsen ( Institute of Electrical and Electronics Engineers Inc. , 2014 , Article)
      Adaptive wireless video scheduling has been widely studied to improve network performance. However, the majority of existing scheduling algorithms assume that they are able to converge instantaneously to adapt to a dynamic ...
    • Joint physical-application layer security for wireless multimedia delivery 

      Zhou, Liang; Wu, Dan; Zheng, Baoyu; Guizani, Mohsen ( Institute of Electrical and Electronics Engineers Inc. , 2014 , Article)
      In recent years, there have been increasing demands for the security of wireless multimedia applications. Essentially, wireless networks, compared to traditional wired networks, are more likely to suffer from malicious ...
    • Personalized Content Sharing via Mobile Crowdsensing 

      Zhao, Lindong; Wei, Xin; Chen, Jianxin; Zhou, Liang; Guizani, Mohsen ( Institute of Electrical and Electronics Engineers Inc. , 2022 , Conference Paper)
      Personalized content sharing will inevitably become one of the core applications of mobile Internet of Things. However, the existing strategies for content sharing are far from effective content personalization, since they ...
    • Resource allocation with incomplete information for QoE-driven multimedia communications 

      Zhou, Liang; Yang, Zhen; Wen, Yonggang; Wang, Haohong; Guizani, Mohsen (2013 , Article)
      Most existing Quality of Experience (QoE)-driven multimedia resource allocation methods assume that the QoE model of each user is known to the controller before the start of the multimedia playout. However, this assumption ...