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AuthorLhazmir, Safae
AuthorOualhaj, Omar Ait
AuthorKobbane, Abdellatif
AuthorBen-Othman, Jalel
Available date2025-03-06T08:50:28Z
Publication Date2020
Publication NameIEEE Transactions on Green Communications and Networking
ResourceScopus
Identifierhttp://dx.doi.org/10.1109/TGCN.2020.3008992
ISSN24732400
URIhttp://hdl.handle.net/10576/63520
AbstractUnmanned aerial vehicles (UAVs) are a promising technology to provide an energy-efficient and cost-effective solution for data collection from ground Internet of Things (IoT) network. In this paper, we analyze the UAV-IoT device associations that provide reliable connections with low communication power and load balance the traffic using analytical techniques from game theory. In particular, to maximize the IoT devices' benefits, a novel framework is proposed to assign them the most suitable UAVs. We formulate the problem as a distributed algorithm that combines notions from matching theory and no-regret learning. First, we develop a many-to-one matching game where UAVs and IoT devices are the players. In this subgame, the players rank one another based on individual utility functions that capture their needs. Each IoT device aims to minimize its transmitting energy while meeting its signal-to-interference-plus-noise-ratio (SINR) requirements, and each UAV seeks to maximize the number of served IoT devices while respecting its energy constraints. Second, a non-cooperative game based on no-regret learning is used to determine each IoT device's regret. Then, UAVs open a window for transfers to the IoT devices. Simulation results show that the proposed approach provides a low average total transmit power, ensures fast data transmission and optimal utilization of the UAVs' bandwidth.
Languageen
PublisherInstitute of Electrical and Electronics Engineers Inc.
SubjectInternet of Things
one-to-many matching game
regret matching
unmanned aerial vehicles
TitleMatching Game with No-Regret Learning for IoT Energy-Efficient Associations with UAV
TypeArticle
Pagination973-981
Issue Number4
Volume Number4
dc.accessType Full Text


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