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    Evaluating a Remote Tele-Mentoring Gameplay Setup for Teaching Laparoscopic Suturing Skills

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    Evaluating_a_Remote_Tele-Mentoring_Gameplay_Setup_for_Teaching_Laparoscopic_Suturing_Skills.pdf (2.885Mb)
    Date
    2023-08
    Author
    Shabir, Dehlela
    Balakrishnan, Shidin
    Padhan, Jhasketan
    Yaacoub, Elias
    Mohammed, Amr
    Deng, Zhigang
    Al-Ansari, Abdulla
    Tsiamyrtzis, Panagiotis
    Navkar, Nikhil V.
    ...show more authors ...show less authors
    Metadata
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    Abstract
    The work presents an evaluation study to investigate the potency of remote tele-mentoring gameplay for training in minimally invasive surgeries, as compared to training through traditional in-person methods for teaching suturing skills. A remote tele-mentoring prototype is implemented to simulate the gameplay. Augmented surgical instruments (remotely controlled by a mentor) are overlaid onto the surgical video to assist the mentee with visual cues. The study evaluates teaching of the simulated surgical task of laparoscopic intracorporeal suturing among mentor-mentee pairs simulating a multiplayer game. It comprises a teaching stage followed by a testing stage, where error counts and duration during the gameplay are recorded and compared. The teaching stage was conducted in either of two modes, Mode-I (traditional in-person mentoring mode) or Mode-II (remote tele-mentoring gameplay mode). Results show that Mode-II took a higher duration in the teaching stage, but both modes performed equivalently in the testing stage. Thus, the efficacy of training through remote tele-mentoring in a gameplay mode is comparable to that of traditional in-person mentoring.
    URI
    https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85174164714&origin=inward
    DOI/handle
    http://dx.doi.org/10.1109/SeGAH57547.2023.10253770
    http://hdl.handle.net/10576/59903
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    • Computer Science & Engineering [‎2482‎ items ]

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