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KinFit: A factual aerobic sport game with stimulation support
(
Kassel University Press GmbH
, 2018 , Article)
Overweight and obesity is a situation where a person has stacked too much fat that might affect negatively his/her health. Many people skip doing exercises due to several facts related to the encouragement, health-awareness, ...
Immersive virtual reality to enforce teaching in engineering education
(
Springer
, 2019 , Article)
Prior studies on the use of digital prototyping and virtual reality (VR) in designing as well as evaluating new products have shown that VR reduces both development time and costs whilst augmenting student motivation and ...
Blink rate vs Inner self perceived cognitive state while using virtual reality applications with haptic devices.
(
Qatar University Press
, 2021 , Poster)
On average, humans blink between eight and 21 times per minute while resting. Eye actions are influenced by external and internal stimuli. This can be utilized to measure internal cognition specifically focus and attention ...
Virtual Reality Module Depicting Catheter-Associated Urinary Tract Infection as Educational Tool to Reduce Antibiotic Resistant Hospital-Acquired Bacterial Infections
(
Qatar University Press
, 2020 , Poster)
Introduction: Virtual reality (VR) and augmented reality (AR) are used as simulation models in student-patient interactive medical education and shown to enhance learning outcomes. The rise in global burden of infectious ...
The role of EEG and EMG combined virtual reality gaming system in facial palsy rehabilitation - A case report
(
Churchill Livingstone
, 2019 , Article)
Background
The recovery rates for facial palsy are usually excellent; however, regularly patients present with problems with their fine facial movements that affect their emotional expressions.
Objective
To discover the ...
Network function virtualization scheduling with transmission delay optimization
(
Institute of Electrical and Electronics Engineers Inc.
, 2016 , Conference Paper)
To accelerate the implementation of network functions/middle boxes and reduce the deployment cost, recently the concept of Network Function Virtualization (NFV) has emerged and became a topic of much interest attracting ...
VRowser: A virtual reality parallel web browser
(
Springer Verlag
, 2018 , Conference Paper)
In this paper, we propose VRowser, which is a virtual reality (VR) web browser that utilizes various visualization and interaction methods to support webpage content comparisons, allocation, grouping, and retrieval that ...
Enhanced redirected walking algorithm
(
Institute of Electrical and Electronics Engineers Inc.
, 2018 , Conference Paper)
The redirected walking algorithm (RDW) is a locomotion technique that gives the user the perception of walking in larger or infinite virtual environment (VE) within small and limited tracking area. The available approaches ...
Teaching design project in introductory engineering course using 3D modeling and immersive virtual reality
(
Springer Verlag
, 2018 , Conference Paper)
This paper presents a new approach for delivering the project component in introductory engineering course. The approach is based on using 3D modeling software to create the prototype of the product. Furthermore, immersive ...
Real-time robotic avatar control using fuzzy gaze-classification for people with disability
(
Institute of Electrical and Electronics Engineers Inc.
, 2016 , Conference Paper)
Robotic control with gaze-classification has been an area of interest for quite some time. In this paper, a novel solution of implementing sensing system with intelligent visualization has been presented. Such a system can ...